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Lib.particle.force.FieldVolumeForce
Thomas Mann edited this page Sep 5, 2025
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3 revisions
Allows the use of a signed distance field as a force to manipulate a particle system.
Works as an input for [ParticleSystem]. Needs an SDF like [CylinderSDF], [SphereSDF] in order to work.
| Name (Relevancy & Type) | Description |
|---|---|
| Field (ShaderGraphNodeRequired) | - |
| Amount (Single) | - |
| Attraction (Single) | - |
| AttractionDecay (Single) | - |
| Repulsion (Single) | - |
| Bounciness (Single) | - |
| RandomizeBounce (Single) | - |
| ReflectOnCollision (Boolean) | - |
| RandomizeReflection (Single) | - |
| InvertVolume (Boolean) | - |
| NormalSamplingDistance (Single) | - |
| ApplyColorOnCollision (Boolean) | - |
| Name | Type |
|---|---|
| Particles | T3.Core.DataTypes.ParticleSystem |
⚠ Everything else is automatically generated and will be overwritten regularly.