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Lib.image.generate.basic.NGon
Thomas Mann edited this page Sep 5, 2025
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3 revisions
Renders a polygon shape similar to [Blob] or [RoundedRect].
Similar Ops: [NGon] [RoundedRect] [Rings] [RadialGradient] [LinearGradient] [Blob]
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2D) | - |
| Fill (Vector4) | - |
| Background (Vector4) | - |
| Sides (Single) | Defines the amount of sides |
| Radius (Single) | Defines the radius |
| Curvature (Single) | Defines if the outer line is convex or concave and can also invert the shape |
| Blades (Single) | Offsets every second edge to create sharp corners |
| Feather (Single) | Defines how sharp the outer edge of the object is rendered |
| Round (Single) | Smoothes the whole shape |
| FeatherBias (Single) | Defines the bias for the feather |
| Position (Vector2) | X/Y position, in relative units. |
| Rotate (Single) | Rotates the object around its center |
| Resolution (Int2) | Output resolution in pixels. Set to 0 for dynamic resolution. |
| BlendMode (Int32) | Blend mode between the generated blob graphic and the background image, if one is provided. |
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.