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dev.DocumentationPush
Alix Carolan edited this page Jan 22, 2024
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On this page we gather Operators and parameters that need clarification before proper documentation can be written.
Camera
- AspectRatio
- Near Clip (and Far Clip and how it affects Z-Fighting) (Example: Keep NearClip as high as possible and as high as neccessary and FarClip as low as possible and high as neccessary. This helps to prevent Z-fighting (flickering faces). Btw. these settings greatly affects the Focus of Depth of Field - is this something that can be fixed / made independent?
SSAO
- Boost shadows