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Lib.image.use.CustomPixelShader
Thomas Mann edited this page Sep 5, 2025
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3 revisions
Creates a custom shader from a source parameter. This can be useful for prototyping.
| Name (Relevancy & Type) | Description |
|---|---|
| ShaderCode (String) | - |
| Center (Vector2) | - |
| A (Single) | - |
| B (Single) | - |
| C (Single) | - |
| D (Single) | - |
| Resolution (Int2) | - |
| FxTexture (Texture2D) | - |
| IgnoreTemplate (Boolean) | - |
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.