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Lib.image.use.Combine3Images
Thomas Mann edited this page Sep 5, 2025
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A node to combine 3 input images into the RGBA channels of a new one.
All blend ops and similar: [BlendImages] [Blend] [BlendWithMask] [Combine3Images]
| Name (Relevancy & Type) | Description |
|---|---|
| ImageA (Texture2DRequired) | - |
| ColorA (Vector4) | - |
| ImageB (Texture2DRequired) | - |
| ColorB (Vector4) | - |
| ImageC (Texture2DRequired) | - |
| ColorC (Vector4) | - |
| SelectChannel_R (Int32) | - |
| SelectChannel_G (Int32) | - |
| SelectChannel_B (Int32) | - |
| SelectAlphaChannel (Int32) | - |
| GenerateMips (Boolean) | - |
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.