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Lib.render.shading.DefineMaterials

Thomas Mann edited this page Sep 5, 2025 · 3 revisions

DefineMaterials

in Lib.render.shading


Defines materials for later use when drawing content or scenes.


Input Parameters

Name (Relevancy & Type) Description
SubGraph (CommandRequired) -
Materials (PbrMaterialRequired) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

⚠ Everything else is automatically generated and will be overwritten regularly.

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