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Lib.io.input.Gamepad

Thomas Mann edited this page Sep 5, 2025 · 3 revisions

Gamepad

in Lib.io.input


Gamepad input using XInput. It supports up to four gamepads.

Use in combination with these operators: ThumbSticks: [SelectVec2FromDict] Buttons: [SelectBoolFromFloatDict] Triggers: [SelectFloatFromDict] Check the example: [GamePadExample]


Outputs

Name Type
State T3.Core.DataTypes.Dict`1[System.Single]
IsConnected System.Boolean

⚠ Everything else is automatically generated and will be overwritten regularly.

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