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Lib.render.shading.UseMaterial
Thomas Mann edited this page Sep 5, 2025
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Applies the connected material definition to the context and it will be used by Draw operators further down (left) in the graph.
| Name (Relevancy & Type) | Description |
|---|---|
| SubTree (CommandRequired) | - |
| MaterialReference (PbrMaterial) | - |
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Command |
⚠ Everything else is automatically generated and will be overwritten regularly.