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Lib.field.space.ReflectField
Thomas Mann edited this page Sep 5, 2025
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Folds / kinks / reflects the incoming field through a plane. It can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance].
Similar nodes: [BendField], [PolarRepeat], [TwistField].
It needs an incoming field like [BoxSDF], [ChainLinkSDF], [FractalSDF] as an input.
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToRaymarchField].
| Name (Relevancy & Type) | Description |
|---|---|
| InputField (ShaderGraphNode) | - |
| PlaneNormal (Vector3) | Defines the rotation of the plane which reflects the incoming field |
| Offset (Single) | Moves / transforms the position of the reflection plane |
| Name | Type |
|---|---|
| Result | T3.Core.DataTypes.ShaderGraphNode |
⚠ Everything else is automatically generated and will be overwritten regularly.