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Lib.mesh.modify.RecomputeNormals

Thomas Mann edited this page Sep 5, 2025 · 3 revisions

RecomputeNormals

in Lib.mesh.modify


Recalculates the normals (smoothing groups) of the surfaces of a mesh. For example, if these are changed by [DeformMesh] and similar operators


Input Parameters

Name (Relevancy & Type) Description
InputMesh (MeshBuffersRequired) Mesh Input
RecomputeIndices (Boolean) Defines whether the indices should also be recalculated

Outputs

Name Type
Result T3.Core.DataTypes.MeshBuffers

⚠ Everything else is automatically generated and will be overwritten regularly.

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