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Lib.particle.force.CollisionForce

Thomas Mann edited this page Sep 5, 2025 · 1 revision

CollisionForce

in Lib.particle.force


A simple simulation of sphere collision between points. The radius of the points is defined on emit by the [ParticleSystem]'s PointRadiusW factor.

Some recommendations:

  1. Try to increase the radius (either by increasing the emit points W attribute or the radius factor) and adjust the [DrawPoints] radius accordingly.
  2. Try to increase [ParticleSystem] damping.

Input Parameters

Name (Relevancy & Type) Description
CellSize (Single) -
Bounciness (Single) -
Attraction (Single) -
IsEnabled (Boolean) -
AttractionDecay (Single) -
CollistionResolve (Single) -

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem

⚠ Everything else is automatically generated and will be overwritten regularly.

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